+2 Bonus to attack and damage rolls made with this weapon.
This sword deals an additional 2d6 psychic damage to any target it hits.
The first time you successfully attack a target with this sword they must make a Charisma saving throw (DC 16) or be stunned until the end of their next turn. If the target succeeds you take 2d6 psychic damage and must use your reaction immediately to move as far away as possible from the target.
Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Damage: Psychic, Bonus: Magic, Damage, Debuff, Combat, Versatile, Sap
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