Wand, rare
                                                 flip coin if head use page 1 if tails use page 2 then roll  

                                                         roll 1 d20            skip two Truns and roll 2d20 and d100 if 2 nat20s and nat100 summons all summons

          page one                                                                                                                                         Page 2
1-eye ball that just floats                                                                                         1-turns one enemy into gold a bar for 10 minutes 
2 two skinless gnomes                                                                                              2- a animated noodle
3-a vial of insanity poison- turns enemies against each other                          3-ghost maid tabaxi
4- a lv1 blacksmith flip coin heads 100% success tails 100% failure              4-a turtle a bomb strapped to it
5-undead mages parrot that only knows 9thlv fire ball for 1 turn                      5- a Cthulhu slime that covers the user in +69 armor but causes permanent insanity to sane and insane become sane
6-a lsd slug (yes slug that emit lsd gas)                                                                  6-a two-foot troll covered in all verities of mushrooms   
7- a skeletal head that speaks in puns                                                                     7- vat goop (flip coin that if head instant death to party tails fully heals party) (throw dead party member into to a blob of goop

8-summons the wand of derr                                                                       8-a mimic fruit 

9-bottle of never ending                                                                                9-deck of many things (take a 52-card deck and draw one and the draw that number form the deck of many things

10-a cape of derpy cloning (summons D6 clones but-5 to all stats        10-a chimera vampiric bard 

11-mytic frypan                                                                                                   11-vial of expired perfume (-all charisma)

12-vial of dual arms (your character grows two extra arms permeant)     12-a 

Previous Versions

Name Date Modified Views Adds Version Actions
9/15/2022 1:49:35 AM
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10/28/2022 8:25:18 PM
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Chrisvenn

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