Weapon (longsword), artifact (requires attunement by a Character must be lawful evil.)
A sword bestowed upon an influential cultist by a powerful devil for the purpose of destroying the enemies of Hell.
+2 to hit
+2 charisma
has 5 charges regains 1d4 charges every short rest.
May expend 1 charge to cast Eldritch blast
Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Bonus: Charisma Score, Damage: Fire, Character must be lawful evil., Versatile, Sap
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