Weapon (greatsword), very rare (requires attunement by a character with 17 strength or higher.)

"This massive slab of steel resembles a symbolic relief of a tortured soul bound to something; the body of them torn and stretched apart across the surface. It looks in pain. Carved across the back of the blade are three Dwarven runes, which when read sound out as YO-JIM-BO. The handle of this weapon looks off-putting, like the design doesn't match the rest of the sword, resembling what could have been crafted in the east. Looking at it further, the handle never looks fully flush with the body of the sword and yet doesn't rock or feel loose; perhaps it is a full tang design you have never seen before. The body itself, although solid, looks as if someone, or many people, have attempted to dent the blade on purpose. You see indentions and hammer strikes scattered all across the sides of this gargantuan sword. The name, Yojimbo- you're sure you've heard that somewhere before but cannot quite place it. Maybe some research into the name and some investigation of where this weapon was forged could give you more answers."

When attuned to this weapon, you have a +1 bonus to attack and damage rolls made with this magic weapon. When attacking a creature with the Beast, Dragon, Giant, or Humanoid type with no allies adjacent to them, the face on the weapon contorts into anger and its eyes glow a menacing red and you instead have a +2 bonus to attack and damage rolls made with this magic weapon. 

Grand Divide. When you want to attack multiple creatures with this weapon, you can use the Attack action to make a Special melee Attack, a grand divide. If you’re able to make multiple attacks with the Attack action, this Attack replaces one of them. Choose two points where your melee attack can reach with the space between them forming a line 5 feet wide. Each creature in the line, excluding you, is subject to an attack from this weapon, with all the attacks striking simultaneously. Even if you have multiple attacks a round, you can use this special attack no more than once per turn.

Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.

Notes: Bonus: Magic, character with 17 strength or higher., Damage, Combat, Heavy, Two-Handed, Graze

Item Tags: Damage Combat

FinalFencer

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