Weapon (maul), uncommon

As a bonus action, this walking stick becomes a Maul when the wielder wills it so.  The Maul is not considered a Magical Weapon.

Proficiency with a Maul allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Damage, Combat, Heavy, Two-Handed, Topple

Item Tags: Damage Combat

SolomonGrunty

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