Weapon (arrow), rare

These arrows were made for you by Barb and are connected by a thin wire and a small ratchet. They can be fired at 2 targets, creatures or objects weighing less than 500lbs and no further than 30ft apart, and cause them to be pulled towards each other.  If fired against 2 heavy or immovable, such as buildings, they will pull taut and form a trip wire.

As an action, make 2 attacks at 2 separate targets. If both hit, the targets must make a strength saving throw, DC13, or be pulled towards the other target, taking 1d6 damage for every 10ft of movement. If both move, total the distance moved to calculate damage. If one creature succeeds but one fails, the failed creature will move the full distance and both will take damage. Objects automatically fail their saving throw.

You gain a +1 to damage rolls with these arrows.

 

Proficiency with a Longbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.

Notes: Bonus: Ranged Weapon Attacks, Ammunition, Heavy, Range, Two-Handed, Slow

Neddiggis

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