Weapon (longsword), artifact (requires attunement)

The cross guard lightsaber was made for dueling with other lightsaber users. Artifact sabers do normal damage plus 5d12 color damage. They also negate 5d12 of oncoming damage. The cross guard wielder can also lock blades with other lightsabers using a bonus action, if this happens the opponent must make a DC 13 + the wielder's strength ability modifier. It also has a +4 to damage and to hit. Zanzokk had it enchanted with fireball.

Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Bonus: Magic, Versatile, Sap

WilliamTaylor7652

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