You have a +1 bonus to attack and damage rolls made with this magic weapon.
Weapon: Great/Long/Short Sword
Weight: 3lbs
Damage Type : Slashing 1H 1d8 / 2H 1d10
Requires attunement.
Thirst’s Curse - *If the blade attunes to a new user, it’s levels reset*
Level 0 - Getting to know you, the weapon acts as a +1 magic sword
Level 1 - DM Discretion and player is impulsed to use for the first time
You gain the ability to place a baleful curse on an enemy. As a bonus action, choose one creature you can see within 30 feet of you. The target is cursed for 1 minute. Until the curse ends, you gain the following benefits:
- You gain a bonus to damage rolls against the cursed target. The bonus equals your proficiency bonus.
- Any attack roll you make against the cursed target is a critical hit on a roll of 19 or 20 on the d20.
- If the cursed target dies, you regain (heal) hit points equal to your class level + your Class Stat modifier.
You can’t use this feature again until you finish a short or long rest.
Description of the curse:
A line of black smoke emits from your hand with an outstretched finger a line of smoke shoots to the pointed at target then dissipates from vision
If the creature dies while hexed, the smoke returns to the blade, and a mark created on the blade.
Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.
Notes: Bonus: Magic, Requires Attunement - unable to be attuned by Monks or Druids, Damage, Combat, Heavy, Two-Handed, Graze
Comments