Weapon (rapier), legendary (requires attunement by a You must held both rapiers towards the sky and speak the command words of the previous user, if there was no previous user then you must speak "The lightning shall cleanse all who oppose". The user much make DC 17 wisdom check, you take 2d10 lightning damage, you are attuned to the weapon if successful.)

You have a +2 bonus to attack and damage rolls made with this magic weapon. You can also attack twice per action.

You can use a bonus action to toss these magic swords into the air and speak the command word of your choice. When you do so, the sword begins to hover, flies up to 30 feet, and attacks one creature of your choice within 5 feet of it. The sword uses your attack roll and ability score modifier to damage rolls.

While these swords hovers, you can use a bonus action to cause these swords to fly up to 30 feet to another spot within 30 feet of you. As part of the same bonus action, you can cause these swords to attack one creature within 5 feet of it.

After the hovering the swords attacks for the fourth time, the swords shoots out lightning (which does no damage) and teleports to your hand. If you have no hand free, the swords will teleport to the ground at your feet. The swords will teleport back to you if you move these swords more than 30 feet away from you. You can also summon the swords to you from anywhere by saying the command word.

If someone else tries to pick up these swords without your permission they will have to take DC 16 dex saving through, taking 2d10 lightning damage on a fail save and then the swords teleports back to you, or take 1d6 on a successful save.

Proficiency with a Rapier allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.

Notes: Damage: Lightning, You must held both rapiers towards the sky and speak the command words of the previous user, if there was no previous user then you must speak "The lightning shall cleanse all who oppose". The user much make DC 17 wisdom check, you take 2d10 lightning damage, you are attuned to the weapon if successful., Damage, Combat, Finesse, Vex

Item Tags: Damage Combat

SonOfaSix

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