Wondrous Item, unknown rarity
As an Action, a character can throw a grenade at a point up to 60 feet away. With a grenade launcher, the character can propel the grenade up to 120 feet away.
Each creature within 20 feet of an exploding zero grenade must make a DC 15 Dexterity Saving-Throw, taking 5d6 Cold-damage on a failed save, or half as much damage on a successful one.
Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
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2/18/2023 3:43:59 PM
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4
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1
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Coming Soon
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