Weapon (scimitar), legendary (requires attunement)

You gain a +5 bonus to attack and damage rolls made with this magic weapon. In addition, you can make one attack with it as a bonus action on each of your turns.

The sword contains 10 charges. Once per turn, When you attack a creature that is hexed, you can expend any number of charges to deal an additional 1d8 force damage per charge spent. You regain 1d6+4 charges per long rest.

Proficiency with a Scimitar allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Bonus: Magic, Damage: Force, Extra Attack as Bonus Action, Damage, Combat, Finesse, Light, Nick

Item Tags: Damage Combat

HammBonne959

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