Karo 2-6 |
Shoots 2 sharp icicles that both deal 1d4 frost damage |
Karo 7-10 |
Cast Ice Knife at first Level |
Karo Ass |
Deals 4d4 cold damage and the target needs to make a DC15 Constitution saving throw or become restrained by ice. |
Karo Bube |
Deals 2D4 cold Damage. The target must make a DC 15 Saving throw. on a fail the target is pushed back 6d10ft (rounded upwards) |
Karo Dame |
Deals 2d4 cold Damage. The target must make a DC 15 Constitution Saving throw, on a failed save the target takes 1d8 cold damage, and its speed is reduced by 10 feet until the start of your next turn. |
Karo König |
The target takes 2D10 cold damage. The target must make a DC 15 Dexterity saving throw, on a fail the target takes additional 4d10. |
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Herz 2-6 |
Removes 1d4 from the target's max HP. |
Herz 7-10 |
Cast False life at first Level |
Herz Ass |
The target must make a DC15 saving throw or become charmed by the wielder until their next turn. Anyone targeting them is seen as an enemy. |
Herz Bube |
Deals 2D4 psychic Damage. The target must make a DC 15 Saving throw. on a fail the target is pushed back 6d10ft (rounded upwards) |
Herz Dame |
Deals 2d4 psychic Damage. The target must make a DC 15 Constitution Saving throw, on a failed save the target is deafend until the start of your next turn. |
Herz König |
The target takes 2D10 psychic damage. The target must make a DC 15 Dexterity saving throw, on a fail the target takes additional 4d10. |
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Pik 2-6 |
Deals 1d8 Force damage. the target is teleported 5ft in a random direction. |
Pik 7-10 |
Cast magic Missille at first Level |
Pik Ass |
The target must make a DC15 Dexterity check or be under the effect of banishment for 1d4 turns. |
Pik Bube |
Deals 2D4 force Damage. The target must make a DC 15 Saving throw. on a fail the target is pushed back 6d10ft (rounded upwards) |
Pik Dame |
Deals 2d4 force Damage. The target must make a DC 15 Constitution Saving throw, on a failed save the target takes 2d8 force damage. |
Pik König |
The target takes 2D10 force damage. The target must make a DC 15 Dexterity saving throw, on a fail the target takes additional 4d10. |
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Kreuz 2-6 |
All allies in a 10ft radius where the card hits get a 1d4 inspiration. |
Kreuz 7-10 |
Cast Bless at first Level for 1 Minute |
Kreuz Ass |
The ally hit by this card will get an immunity to the next attack they are hit with. |
Kreuz Bube |
The ally hit by this card heals for 5 hp. Roll a d 20 on a 16 or higher the Ally is immune for the frightning condition for 1 d4 hours |
Kreuz Dame |
The ally hit by this card heals for 5 hp. Roll a d 20 on a 16 or higher the Ally is immune for the charmed condition for 1 d4 hours |
Kreuz König |
The ally hit by this card heals for 10 hp. Roll a d 20 on a 16 or higher the Ally heals for additional 15 hp |
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Joker |
Deals 2D6 Slashing Damage. The target must make a DC15 Wisdom Saving throw, on a fail the target is under the effect of Otto's irresistible dance for a turn. |
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