Staff, uncommon (requires attunement by a A Spellcaster)
This staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC and spellcasting ability modifier: [Tooltip Not Found] (1 charge per level up to 4th)
The staff regains 1d6 + 3 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff turns into dust, lost forever.
Notes: A Spellcaster, Healing
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