The medallion vibrates when the person wearing it is within 15 feet of a magical item. Additionally, any form of magic such as spells, charms, or curses that target the Witcher cause the medallion to vibrate.
When a person wearing this medallion walks within 50 ft. of a creature with a challenge rating 6 or lower. The closer to the creature the more intense the vibration. Additionally, the medallion vibrates when the Witcher is immediate danger making it so they cannot be surprised. If the Witcher would be surprised by combat they roll like normal, otherwise they get advantage.
Lupa’s Blessing – Due to their devotion to their deity, Witcher’s can summon Lupa’s Spirit Wolf once per day. Additionally, wolves not summoned by Lupa’s Spirit Wolf will remain friendly as long as Lupa’s Spirit Wolf is present.
Blood Witcher Guild of the Wolf Medallion
Notes: requires attunement by a killing a monster with a CR 6 or higher while wearing the amulet
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