Weapon (dagger), legendary (requires attunement by a Must spend at least a half hour (short rest) attuning with the dagger.)

You have a +3 bonus to attack and damage rolls made with this magic weapon.

Additionaly, the dagger does 3d4 force damage as the dagger plunges beyond the target’s physical form.

As an action you may also choose to tear a hole through the fabric of reality, summoning a monster from that realm that is friendly to you for one minute. This ability can only be used once per day and recharges at dawn.

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Bonus: Magic, Damage: Force, Must spend at least a half hour (short rest) attuning with the dagger., Damage, Combat, Finesse, Light, Thrown, Nick

Item Tags: Damage Combat

jakebot2001

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