Weapon (halberd), artifact (requires attunement)

You have a +1 bonus to attack rolls made with this magic weapon. On hit deal 1d4 additional Cold damage. If thrown within 20ft, on hit, pull the target to the thrower. On a miss, Tide Puller returns to the thrower.

Proficiency with a Halberd allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.

Notes: Replace Damage Type: Piercing, Damage: Cold, Weapon Property: Versatile, Damage, Combat, Heavy, Reach, Two-Handed, Cleave

Item Tags: Damage Combat

The_Great_Lich

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