Wondrous Item, very rare (requires attunement by a creature)

"Leave your goods, and maybe you'll live to see another day, mister!" the bandit captain demanded, his band of miscreants cackling around him. Their quarry, a lone traveller upon the empty roads, remained silent as the brigands continued to rain every manner of vulgarity upon him. Impatience got the better of the leader, and he reached out to grab the traveller's hood. Yet his grasp found only air, followed by a terrible wind that howled to life. The twister vanished just as quickly as it had appeared, leaving in its wake the bruised and battered bodies of the band. The traveller, unscathed, continued down the path, his boots now gleaming with emerald winds.


 

With steps as light as a feather, you run like the wind. While wearing these boots, your walking speed increases by 10ft, and you can't be moved against your will by wind or wind-based spells.

Sylph Stride. Once per long rest, you can wrap yourself in a cloak of wind while wearing these boots. You gain the following benefits for 10 minutes:

  • You get a walking speed equal to your walking speed. You fall if still aloft at the end of your turn unless you stop the fall.
  • Any creature that makes an opportunity attack against you has disadvantage.
  • You can move through a hostile creature's space even if the creature isn't 2 sizes larger or smaller than you, and another creature's space isn't difficult terrain for you.

Gale Force. When you Dash, you can make an unarmed strike against each creature within 5ft of you that turn, even if the number of attacks exceeds your normal limit.
A creature can be attacked this way only once per turn. You can use this property twice before needing to finish a long rest to recharge.

Notes: Bonus: Speed (Walking), creature

UnchartedFire

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