Weapon (scimitar), legendary (requires attunement by a long rest)

Zephyr's Embrace is an exquisite Arabian-themed magic sword that embodies the grace and power of the desert winds. Crafted by master artisans using ancient techniques passed down through generations, this blade is a true marvel of craftsmanship and enchantment.

Blade: The blade of Zephyr's Embrace is forged from a combination of enchanted steel and desert glass, giving it a unique translucent appearance. The blade shimmers with a pale blue hue reminiscent of a gentle breeze, and intricate swirling patterns reminiscent of desert winds are etched along its length. It is lightweight yet durable, allowing for swift and precise strikes.

Hilt: The hilt of Zephyr's Embrace is wrapped in supple, sand-colored leather, providing a comfortable and secure grip. The crossguard is adorned with intricate carvings depicting swirling sandstorms, while the pommel is shaped like a stylized whirlwind.

Enchantments: Zephyr's Embrace possesses several enchantments that enhance its wielder's abilities:

Windsong: When drawn from its scabbard, the sword emits a faint, melodic hum that resonates with the power of the wind. This subtle harmonic vibration increases the agility and reflexes of the wielder, granting a +1 bonus to their dexterity-based rolls.

Desert Gale: Once per day, the wielder can activate the Desert Gale ability, channeling the spirit of the desert winds. This ability allows the wielder to unleash a powerful gust of wind in a 20ft cone-shaped area in front of them, knocking enemies off balance and potentially causing damage if they fail a DC 10 dexterity saving throw. The force of the gust can also extinguish flames and scatter lightweight objects.

Sands of Protection: Zephyr's Embrace provides a measure of protection against elemental forces. The blade offers resistance to fire and heat-based attacks, as well as granting advantage on saving throws against spells or effects that would immobilize or restrain the wielder.

Breeze's Caress: Whenever the sword strikes an opponent, a gentle breeze emanates from the blade, soothing the wounds of the wielder and restoring half of the hit points dealt as damage. 

Legend: According to ancient tales, Zephyr's Embrace was first wielded by a legendary desert warrior who roamed the vast sands, defending his people from the forces of darkness. It is said that the sword was crafted using a rare gemstone infused with the essence of a djinn, granting the blade its mystical properties. The warrior's feats of heroism and valor became the stuff of legends, forever intertwining his legacy with that of the sword.

 

Made by ChatGPT

Proficiency with a Scimitar allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Bonus: Dexterity Score, Resistance: Fire, Advantage: Saving Throws, long rest, Finesse, Light, Nick

LuckyRedSword

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