Wondrous Item, rare

This intricately crafted glass bomb holds a swirling, ethereal mist within its confines. The Vial of Maddening Mist is a creation of sinister intent, originating from the noxious and poisonous saliva of the fearsome Otyugh monster. When the glass is shattered, a pungent aroma reminiscent of decay and corruption wafts from the vial.

Any creature unfortunate enough to inhale even a small amount of the mist must succeed on a DC 10 Constitution saving throw or succumb to its effects.

The madness-inducing properties of the mist take hold immediately upon inhalation, causing the victim's mind to become a playground of insanity. The affected creature experiences vivid hallucinations, nightmarish visions, and a profound sense of dread. Their grip on reality weakens, and their thoughts become muddled and disorganized.

Upon hit, enemy must roll a [roll]1d100[/roll] to determine madness effect. The effect lasts [roll]1d10[/roll] minutes

 

d100 Effect (lasts 1d10 minutes)
01–20 The character retreats into his or her mind and becomes paralyzed. The effect ends if the character takes any damage.
21–30 The character becomes incapacitated and spends the duration screaming, laughing, or weeping.
31–40 The character becomes frightened and must use his or her action and movement each round to flee from the source of the fear.
41–50 The character begins babbling and is incapable of normal speech or spellcasting.
51–60 The character must use his or her action each round to attack the nearest creature.
61–70 The character experiences vivid hallucinations and has disadvantage on ability checks.
71–75 The character does whatever anyone tells him or her to do that isn’t obviously self-­destructive.
76–80 The character experiences an overpowering urge to eat something strange such as dirt, slime, or offal.
81–90 The character is stunned.
91–100 The character falls unconscious.
r3negadeeee

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