The circle of wolves split around the wanderer, startled by his midnight approach. He paid no heed to the jaws closing half-heartedly on the shadows flowing in his wake, and the beasts settled back as soon as he'd passed; not enough meat there for a meal, and what was there wasn't worth the trouble.
The wanderer himself was scanning the rocky forest for some defensible site, a new site he could—however briefly—hold as a sanctuary. Coming to the base of a cliff, his eyes ran up the cracks across the stone before locking on a barely visible point of darkness high above his head. Then the shadows rose to cover him completely, flowing up and into the concealed cave in a swirl of smoke.
While wearing this dark leather armour in dim light or darkness, a shadowy cape billows behind you and obscures your movements. While the armour's cape flows behind you in this way, opportunity attacks against you are made with disadvantage. While attuned, you are considered proficient with this armour even if you lack proficiency with light armour.
In addition, if you are in dim light or darkness, you can use a bonus action to cast Misty Step from the armour, reappearing in a plume of dark smoke that immediately dissipates. Once the armour has been used to cast this spell, it can't do so again until the next dusk.
Wraith's Ensemble. Dying doesn’t end your attunement to this magic item. In addition, if you’re attuned to three items with this named property, you treat bright light (but not sunlight) as if it were dim light or darkness for the items’ various properties, and you can use a bonus action to reveal or suppress one or more of the items’ visual effects. While an item’s visual effects are suppressed, you don’t benefit from that item’s other properties.
The breastplate and shoulder protectors of this armor are made of leather that has been stiffened by being boiled in oil. The rest of the armor is made of softer and more flexible materials.
Notes: creature
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