Weapon (greatsword), very rare (requires attunement by a The magical properties can only be activated when attuned. Else it is a +1 Greatsword.)

You have a +1 bonus to attack and damage rolls made with this magic weapon.

As an action two activation stages can be released. It is possible to release one stage at a time or both at once. "Awaken Zabimaru" is the magical words for stage one. For stage two, the word "Dance Zabimaru" must be spoken. 

First activation stage extends the blade and transforms the sword into a whip with blade segments. the new Range is 10 feet.

 The second activation stage transforms the sword/whip into a giant constrictor snake.  The snakes tail extends from the handle of the sword. Once the swords second stage is released you can only use the actions of the sword on your turn besides your movement. The snake magically hovers in the air around you and can move its speed on your turn. The can move a maximum distance away from you of 30 feet. 

If the snake is reduced to zero HP it reverts back to it's original form.

Hit Points 60

Speed 30 ft., swim 30 ft.

STR 19 (+4) DEX 14 (+2) CON 12 (+1) INT 1 (-5) WIS 10 (+0) CHA 3 (-4)

Bite. Melee Weapon Attack: + (your attack modifier) to hit, reach 5 ft., one creature. Hit: +1 Greatsword Damage piercing damage.

Constrict. Melee Weapon Attack: + (your attack modifier) to hit, reach 5 ft., one creature. Hit: 13 (2d8 + 4) bludgeoning damage, and the target is grappled (escape DC 18). Until this grapple ends, the creature is restrained, and the snake can't constrict another target.

Protect (Bonus Action). The snake curls up around you and grants you a bonus of +2 to your Armor Class.

Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.

Notes: Bonus: Magic, Ranged Weapon Attack: Piercing, Bonus: AC Max Dex Modifier, The magical properties can only be activated when attuned. Else it is a +1 Greatsword., Damage, Combat, evocation, Heavy, Two-Handed, Graze

Item Tags: Damage Combat evocation

Meleoro

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