TISTHEL'S CHAIN MAIL OF SELF IMPROVEMENT (Heavy Armor, Uncommon)
101gp, 55lbs., AC 16
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Description:
Crafted by Tisthel, a fiend from the nine hells and infused with the essence of numerous tortured souls. The armor is crafted from black iron interlocking rings, and includes a layer of quilted fabric created from the leathery skins of the fiends that were used in its creation, worn underneath the mail to prevent chafing and to cushion the impact of blows. The set includes gauntlets that feature leering faces in their design and vile runes are inscribed along the edges of them.
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Once Every 2 Days (Recharges at Nightfall)
2nd-Level Transmutation Ability
Activation Time: 1 Action
Range: Self
Activation Prerequisite: (Verbal, Somatic) To activate the armor's effect you must enact a crude gesture of your choosing and say the word "OFF"
Duration: Concentration, up to 1 Hour
Item Ability Description:
You assume a different form. When you activate the armor's effect, choose one of the following options, the effects of which last for up to an hour as long as you maintain concentration. While the effect lasts, you can end one option as an action to gain the benefits of a different one.
Aquatic Adaptation:
You adapt your body to an aquatic environment, sprouting gills and growing webbing between your fingers. You can breathe underwater and gain a swimming speed equal to your walking speed.
Change Appearance:
You transform your appearance. You decide what you look like, including your height, weight, facial features, sound of your voice, hair length, coloration, and distinguishing characteristics, if any. You can make yourself appear as a member of another race, though none of your statistics change. You also can't appear as a creature of a different size than you, and your basic shape stays the same; if you're bipedal, you can't use this effect to become quadrupedal, for instance. At any time for the duration of the effect, you can use your action to change your appearance in this way again.
Natural Weapons:
You grow claws, fangs, spines, horns, or a different natural weapon of your choice. Your unarmed strikes deal 1D6 Bludgeoning, Piercing, or Slashing damage, as appropriate to the natural weapon you chose, and you are proficient with your unarmed strikes. Finally, the natural weapon is magic and you have a +1 bonus to the Attack and Damage Rolls you make using it.
Made of interlocking metal rings, chain mail includes a layer of quilted fabric worn underneath the mail to prevent chafing and to cushion the impact of blows. The suit includes gauntlets.
Notes: Str. 13 Required, Stealth Disadvantage
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