Weapon (dagger), uncommon (requires attunement by a wielder being a current or former Witchlight Hand)

You have a +1 bonus to attack and damage rolls made with this magic weapon.

This dagger acts as a magical focus to allow the wielder to cast the spell Arcane Lock on the item it is placed in. This spell remains on the item until the blade is removed. This dagger can only act as a lock and cannot be used as a pick. Within the hilt there is a small opening where a lockpick can be stored.

These daggers were given to the Witchlight Hands in charge of securing the carriages. They would place them on the interior side of the carriage doors to keep wandering eyes and hands from viewing the secrets of the Carnival.

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Bonus: Magic, wielder being a current or former Witchlight Hand, Damage, Combat, Finesse, Light, Thrown, Nick

Item Tags: Damage Combat

Barandurel

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