Weapon (greatsword), uncommon (requires attunement by a Attunement to this item and the benefits of doing so are unknown and resist scrying/identification magic.)

You have a +1 bonus to attack and damage rolls made with this magic weapon. It is uncommon for the elves to forge a greatsword and this one feels light in hand. Forged by elves in days long past, this blade was meant to fight the monstrous hunters, the predators of the ancient world.  

In most cases, it works as a +1 greatsword. But when making attacks against Monstrosities, it works as a +3 greatsword.
Two-Handed. This weapon requires two hands to use. This property is relevant only when you attack with the weapon, not when you simply hold it.

Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.

Notes: Bonus: Magic, Attunement to this item and the benefits of doing so are unknown and resist scrying/identification magic., Damage, Combat, Heavy, Two-Handed, Graze

Item Tags: Damage Combat

DaveNickerson

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