Armor (shield), rare (requires attunement by a Blesses the player with radiant and psychic Damage)
A pair of Brass Knuckles that glow with godly divine. When used in combat, the player has a +5 to their damage or +8 damage to undead or fiends.
Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.
Notes: Bonus: Choose Dexterity, Constitution, Intelligence, Wisdom, or Charisma, Frightened, Blesses the player with radiant and psychic Damage







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