Weapon (glaive), very rare (requires attunement)

"Let that which thrives in fear and darkness be dragged into the Light."

This was build from the relics and armor of Alexander De Selippin, a renowned witchhunter and pursuer of the dark arts. The scraps of metal were also all that was found of his remains. Crudely shaped without rest into a weapon by one of his pack men, it has become regarded as invaluable in the defense against dark magicians. Hammered into the shape of a cruel heavy blade, the shock of a sighting is rumored to snatch spells out of a witch's very throat.

  • The user has Advantage on Saving Throws against spells and other magical effects while wielding this weapon.
  • RESOUNDING BLOWS: As a Bonus Action, the user can activate the ancient runes carved into the metal. Sparking forth floating spectral runes, this weapon deals an additional 1d8 Thunder damage and the cracking booms of these blows can be heard up to 150ft away. This effect lasts until the user deactivated the effect as a Bonus Action or drops the weapon.
    • A creature that is struck by this weapon while concentrating on a spell, must subtract 1d4 from their Constitution Saving Throw to maintain Concentration.
  • THE LAST WORD: While wielded, the user gains the ability to cast the silence spell once per Day.

 

By: Dungeon.scribe

Proficiency with a Glaive allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.

Notes: Damage: Thunder, Bonus: Melee Attacks, Weapon Property: Heavy, Heavy, Reach, Two-Handed, Graze

Previous Versions

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