This magic weapon has 3 charges and regains 1d4-1 expended charges when you finish a long rest.
When you hit an enemy with an attack using this magic weapon, you can expend one charge to deal 1d4 additional necrotic damage to the target. You then gain temporary hit points equal to the amount of additional necrotic damage dealt.
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Damage: Additional, Finesse, Light, Thrown, Nick
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