Armor (spiked armor), legendary (requires attunement)

You have a +2 bonus to AC while wearing this armor.

When an attacker hits you with a melee attack, they take 1d8 magical piercing damage and can't regain hit points until the end of its next turn.

Additionally, when you are grappled or restrained by a creature by making direct contact with you, they can't regain hit points until they end the condition and any damage dealt from feats or class features that does damage via grappling or being grappled counts as magical when wearing this armor.

Spiked armor is a rare type of medium armor made by dwarves. It consists of a leather coat and leggings covered with spikes that are usually made of metal.

Notes: Bonus: Armor Class, Debuff, Combat, Warding, Stealth Disadvantage

Previous Versions

Name Date Modified Views Adds Version Actions
3/30/2022 6:29:14 AM
25
2
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8/24/2023 9:59:03 AM
70
3
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Item Tags: Debuff Combat Warding

BahrrennDrakke

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