Weapon (scimitar), legendary (requires attunement)

This magic weapon holds the power of wind and storm. You gain a +2 bonus to attack and damage rolls. On a successful hit add an additional 1d6 lightning damage. In addition, you can make one attack with it as a bonus action on each of your turns. Your walking speed is increased to 50ft per turn and your movement does not provoke opportunity attacks. 

While in your possession this magic blade grants you proficiency in Dexterity saving throws. You can cast the Whirlwind spell once per day. This ability resets every morning at dawn.

Proficiency with a Scimitar allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Bonus: Magic, Set: Innate Speed (Walking), Proficiency: Dexterity Saving Throws, Damage: Lightning, Extra Attack as Bonus Action, Damage, Combat, Finesse, Light, Nick

Item Tags: Damage Combat

JaronBloodflame

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