Wondrous Item, rare (requires attunement by a sorcerer)

This small gem was grafted together using a piece of four different elemental gem shards. While attuned, the gem can be used as a spellcasting focus and can be attached to an object. While you may not have control over which elemental property is activated on each use, you are still able to specify affected creatures, height flown, and damage resistance given. 

When you use a Metamagic option on a spell while you are attuned to the shard, you can roll 1d4 to determine which elemental property is used. 

1. Air. You can immediately fly up to 60 feet without provoking opportunity attacks.

2. Earth. You gain resistance to a damage type of your choice until the start of your next turn. 

3. Fire. One target of the spell that you can see catches fire. The burning target takes 2d10 fire damage at the start of its next turn, and then the flames go out.

4. Water. You create a wave of water that bursts out from you in a 10-foot radius. Each creature of your choice that you can see in that area takes 2d6 cold damage and must succeed on a Strength saving throw against your spell save DC or be pushed 10 feet away from you and fall prone.

Notes: sorcerer

babytyjo

Comments

Posts Quoted:
Reply
Clear All Quotes