Weapon (longsword), rare (requires attunement by a Paladin, Fighter or Barbarian)
You gain a +2 bonus to attack and damage rolls made with this magic weapon.
You may speak the command word of "Vedr" in giant casting one of the following spells, spending the amount of charges needed.
- Windstep (2 charges)
- Wind Walk (6 charges)
The blade recharges 1d6+2 charges at dawn to a maximum of 6 charges.
Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Bonus: Magic, Paladin, Fighter or Barbarian, Combat, Versatile, Sap
Comments