Wondrous Item, legendary (requires attunement)

This silver chain ring is linked to the roiling power of the Elemental Planes.

The ring has 5 charges. It regains 1d4 + 1 expended charges daily at dawn. Spells cast from the ring have a save DC of 17.

You can expend 2 of the ring’s charges to cast dominate monster on an elemental creature. If the creature fails its saving throw, it is imprisoned within either the ring or another magical item of your choosing that you can see within 30 feet of you. Only one creature can be imprisoned by the ring at a time, regardless of which item it is imprisoned in. Creatures imprisoned in this way are contained forever and can only escape if you die, choose to release the creature, or imprison another creature instead.

While there is an elemental creature imprisoned by the ring, you gain various benefits dependent on the type of elemental imprisoned;

Air:

  • You have resistance to lightning damage.
  • You have a flying speed equal to your walking speed and can hover.
  • You can cast the following spells from the ring, expending the necessary number of charges: chain lightning (3 charges), gust of wind (2 charges), or wind wall (1 charge).

Earth:

  • You have resistance to acid damage.
  • You can move through solid earth or rock as if those areas were difficult terrain. If you end your turn there, you are shunted out to the nearest unoccupied space you last occupied.
  • You can cast the following spells from the ring, expending the necessary number of charges: stone shape (2 charges), stoneskin (3 charges), or wall of stone (3 charges).

Fire:

  • You are immune to fire damage.
  • You can cast the following spells from the ring, expending the necessary number of charges: burning hands (1 charge), fireball (2 charges), and wall of fire (3 charges).

Water:

  • You can breathe underwater and have a swimming speed equal to your walking speed.
  • You can cast the following spells from the ring, expending the necessary number of charges: create or destroy water (1 charge), control water (3 charges), ice storm (2 charges), or wall of ice (3 charges).

Notes: Control, Movement, Warding, Jewelry

Item Tags: Control Movement Warding Jewelry

Davenn15

Comments

Posts Quoted:
Reply
Clear All Quotes