The time blade is a very powerful blade made by the gods for the mortals who use this blade its has 6 time runes each with a gift of magic. The rune are used at will but can only be used in order. once they are gone they can not be brought back until the 6th rune is used. Once the first 3 are brought back for the 2nd time and all the runes are gone it takes 6 in game months for all the runes to return.
The time Blade dose 6d10 of slashing damage
Rune 1 on hint will do and extra 4d6 of force damage
Rune 2 on hint the enemy must make a con saving throw DC: on a fail they are frozen in time for 2 rounds of combat
Rune 3 on hint the enemy must make a wis saving throw DC: on fail they are transported to a memory they must escape back form
Rune 4 on hint the enemy must make a dex saving throw DC: on fail if they have 20 hint point or less they are dropped to 0 and they can not be healed or stabilized they must make one death saving throw if failed they are dead and can not be brought back with normal cleric spells
Rune 5 the blade can heal the wieldier for 10d10 healing
Rune 6 Can bring back the first 3 runes for on more blow
Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.
Notes: Fighters Only , Heavy, Two-Handed, Graze
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