Weapon (dagger), uncommon (requires attunement)
  • This sleek and finely crafted dagger is forged from a single manticore spike, providing it with a deadly yet balanced design. The blade is approximately 12 inches long, with a curved, barbed shape. The hilt is adorned with intricate engravings.

  • Properties: Damage: 1d6 piercing damage.

  • Range: 20/60 feet.

  • Special: This dagger is attuned to the manticore's agility and precision. When you throw this dagger, it has a range of 20/60 feet, and it returns to your hand immediately after the attack, allowing you to make multiple ranged attacks with it in a single turn.

  • Barbed Blade: On a successful hit, the dagger's barbed blade inflicts an additional 1d4 piercing damage from the barbs embedded in the wound. Manticore's Precision: When you make a ranged attack with this dagger, you gain a +1 bonus to your attack roll, reflecting the manticore's innate accuracy in launching its spikes.

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Bonus: Magic, Damage, Combat, Finesse, Light, Thrown, Nick

Previous Versions

Name Date Modified Views Adds Version Actions
11/3/2023 3:11:11 PM
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Coming Soon

Item Tags: Damage Combat

Coritan

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