You have a +2 bonus to attack and damage rolls made with this magic weapon. The weapon has 2 charges, which recharge at dawn. When you make an attack using this weapon, regardless of whether or not it hit, you may spend a charge to summon a Yarn Warrior for 1d4 minutes. It will act in self defense, and you may spend a bonus action to command it. It takes its turn directly after you do. You may only have one of them summoned using this weapon at a time. If it can see another Yarn creature, it won't harm directly harm it.
The boomerang is a ranged weapon, and any creature proficient with the javelin is also proficient with this weapon.
On a miss, a boomerang returns to the thrower's hand.
Notes: Bonus: Magic, Damage, Combat, Range
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