Staff (quarterstaff), rare (requires attunement by a Sit and contemplate the sounds of the reverberating Bell atop the Weapon. )

A beautiful and Dangerous Staff is topped with an impressive Bell and cradle structure that might break if it hits something to hard. Each "strike" with this weapon stops inches from the target and instead bludgeons them with the concussive force the ringing bell. A true master may be able to control the volume and force of each strike.

You gain a +1 bonus to attack and damage rolls made with this magic weapon. The bonus increases to +3 when you use the mace to attack a construct.

When you roll a 20 on an attack roll made with this weapon, the target takes an extra 7 bludgeoning damage, or 14 bludgeoning damage if it's a construct. If a construct has 25 hit points or fewer after taking this damage, it is destroyed.

Proficiency with a Quarterstaff allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Bonus: Magic, Sit and contemplate the sounds of the reverberating Bell atop the Weapon. , Damage, Combat, Bane, Versatile, Topple

Item Tags: Damage Combat Bane

OctimpusPrime

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