The Wizards blade for conjurers was specifically created for those Wizards studying *duh* conjuration. The dagger is (for anyone) +1 to hit +1 damage.
In the hands of a Wizard with any conjuration spell currently memorized the blade, when it strikes (on a hit) it releases an Acid Splash spell on the target. The DC is equal to the DC of the spell as if cast by the wielder of the dagger. A second target of the Acid Splash can happen to any enemy within 5' of the target.
The level of the Acid Splash damage is equal to the casters level (i.e. 1d6 at 1st, 2d6 at 5th, etc...) this is in addition to the normal damage from being a dagger.
If for some bizarre reason the Wizard loses the last memorize conjuration spell then the dagger looses the Acid Splash ability. Running our of unused spell slots does not affect the usage of the blades Acid Splash. The Wizard must lose the spell from memory.
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Finesse, Light, Thrown, Nick