This weapon cannon be fired unless attuned, if attuned, you do not need ammo for the longbow
Normal Shot: normal longbow range. deals 1d10 damage normally. uses dex modifier. If an enemy is suspended you may attack with this weapon as a bonus action, and add 2 to your damage and attack rolls.
Snare shot: As long as you have at least one charge, you can use it to fire a snare shot. this snare shot deals 1d8 damage and uses the dex modifier. When the fired arrow hits the ground, it creates a snare field on the ground with a 5 foot radius starting where the arrow hit. If the snare shot hits an enemy this same snare field will be created at the enemies feet with them inside it. The snare field lasts 30 seconds (5 turns). Any enemy caught in the snare field is suspended in the air and cannot move, cannot make reactions and have disadvantage on Dexterity saving throws. The enemy must use an action to free themselves of the suspension on their turn. if an enemy is suspended,
This weapon can hold one charge. this charge is gained back after killing two enemies with this bow or landing a critical hit with this bow.
Proficiency with a Longbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.
Notes: Does not require ammunition, if I could figure out how to remove the ammunition tag here I would. , Combat, Ammunition, Heavy, Range, Two-Handed, Slow
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