Weapon (spear), legendary (requires attunement)

This spear has a +4 to attack and damage rolls, deals Lightning damage instead Piercing damage, and will return to it’s user’s hand after being thrown. When hit by this spear, a character must make a DC 16 Constitution saving throw or be stunned for 1 turn. 
Once per long rest, this spear can be used to cast either Call Lightning or Lightning Bolt.

Proficiency with a Spear allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Replace Damage Type: Lightning, Bonus: Magic, Stunned, Thrown, Versatile, Sap

Alex_Chartier

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