Wondrous Item, rare (requires attunement by a spellcaster)

A single, black lace and leather glove that covers the hand and laces up to just below the elbow.  Short, silver talons much like those of a cat, protrude from the tips of the fingers.  These talons will cause 1d6 damage, in addition to any unarmed damage. A successful hit also requires the target to make a CON saving throw (DC 12) or they are considered poisoned until the beginning of the wearer's next round.   Along the forearm of the glove, there is a sheath where a wand can be stored.  Removing or storing a wand takes a bonus action to perform.  Under normal circumstances, the wand is hidden from view while in the sheath, as it blends in with the design of the glove.

Any spell you cast while wearing this glove adds a +2 bonus to the save DC.   If attuned by a warlock and worn, the caster adds +4 damage whenever eldritch blast is cast.   While attuned to and wearing the glove, you can cast Cure Wounds twice per long rest.

While wearing and attuned to the glove, you are able to cast Glyph of Warding once per long rest.  You can also cast Fabricate once per long rest.

 

Notes: Eldritch Blast: Bonus Damage, Bonus: Spell Save DC, spellcaster, Combat, Handwear

Previous Versions

Name Date Modified Views Adds Version Actions
3/7/2020 3:18:23 AM
11
2
1
Coming Soon
12/22/2023 1:13:09 AM
90
7
2
Coming Soon
1/18/2024 2:35:23 AM
93
2
1.0
Coming Soon

Item Tags: Combat Handwear

PapaMike64

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