You have a +3 bonus to attack and damage rolls made with this magic weapon. With the command word, you command Zespara to light the forge, causing your attacks to deal an extra 3d6 Fire damage.
Whenever an ally within 50 feet of you is hit by an attack or spell, you may use your reaction to give that ally +5 to their AC or Saving Throws until the start of your next turn. This ability refreshes after you successfully attack an enemy.
Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Bonus: Magic, Damage: Fire, Damage, Combat, Versatile, Sap