You have a +2 bonus to attack and damage rolls made with this magic weapon.
This serrated and hollowed crescent shaped tooth is one of only two of its kind in existence. This sickle features three unique features. As a melee weapon, its a +2 to attack, +2 to damage. However, if you swing it at an enemy that is within 45 feet, you make a ranged attack and the sickle slices through the air sending a shearing wind that is +2 to attack and does 2D6+2 magical slashing damage. Finally, it offers Windshear's Repose. You can stab into a poisoned wound doing 1 HP damage but completely drawing all the poison into the handle of the sickle, which can then be secreted in melee combat dealing an additional 2d8 poison damage, imposing the poisoned effect.
Proficiency with a Sickle allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Bonus: Magic, Damage: Poison, Damage: Slashing, Druid, Damage, Combat, Light, Nick
Comments