Ring, legendary

This magical arm allows you to use five different abilities. However, it can only be used if you replace your right arm with this. Once attached, it shifts to look identical to your previous arm.

Ultrahand: This ability allows you to grab, move, and attach any object to another. Weight and size do not matter, but it must be within 15 feet of you to be able to grab it. You can also “save” any buildings you make for the Autobuild ability. You can only save 10 buildings at a time.

Fuse: This ability allows you to attach any item to a weapon, making it stronger. The object must fit in a 10x10x10 cube. The DM decides what extra bonuses get added to the fused weapon.

Ascend: This ability allows you to swim through anything above you as long as there is a 5ft area for you to stand on. You pop your head out first, allowing you to see, then are given the choice of popping up at the top or swimming back down to where you were before.

Recall: This ability allows you to turn an object back in time, to a max of 15 minutes. This spell is only stopped if you stop it or it is dispelled.

Autobuild: This ability allows you to create any buildings you’ve saved automatically, without needing the resources nearby. The things in the building magically appear in place. You can only make five saved buildings at once. If a sixth is made, the first gets destroyed.

AlexTheDstryr09

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