Wondrous Item, artifact (requires attunement by a Focus on item over a short rest. The power of the temple draws your focus in. )

If you are attuned to the orb you gain the following benefits:

• You gain advantage on all Charisma checks when dealing with evil creatures.
• While attuned to the orb you have resistance to poison damage.
• While attuned to the Orb, you are immune to disease and the poisoned condition.
• Your Charisma is treated as if it were 19 while you are attuned to the orb.
• Good-aligned clerics and paladins cannot touch the orb, they are repelled from it.
• Good-aligned characters gain a level of exhaustion so long as they are in contact with orb but not attuned to it.
• A good aligned creature that attunes itself to the orb becomes neutral.

Notes: Immunity: Poison, Resistance: Poison, Immunity: Disease, Exhaustion, If you control the orb, you can expend one or more charges to cast one of the following spells (Save DC 18) from it: blight (2 charges), detect thoughts, zone of truth. When the missing gems are added to the skull its powers increase significantly., Focus on item over a short rest. The power of the temple draws your focus in.

TeroBrightwood

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