Potion, rare
When drunk or applied to the skin as an action, the user of zeal must make a DC 12 Constitution saving throw, becoming paralyzed for 1d4 rounds on a failed save as their muscles seize up. On a success, the user's weapon attacks deal 1 additional damage die for one minute. After this time, the user gains one level of exhaustion, regardless of the saving throw result.
Notes: Healing, Buff, Consumable
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