**Destructive Claws**
If the target is a creature wearing armor, carrying a shield, or in possession of a magic item that improves its AC, it must make a **DC11 Dexterity saving throw**. On a failed save, one such item worn or carried by the creature (the target's choice) magically deteriorates, taking a permanent and cumulative -1 penalty to the AC it offers, and the user gains a +1 bonus to AC until the start of its next turn. Armor reduced to an AC of 10 or a shield or magic item that drops to a 0 AC increase is destroyed.
Proficiency with a Shortsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Weapon Property: Finesse, Weapon Property: Light, Melee Weapon Attack: Slashing, Damage, Combat, Finesse, Light, Vex
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