When you use an unarmed strike, you use 2 unarmed strikes instead. When you roll your unarmed strike damage die, you divide it in half (round up). This does not affect your damage modifiers, only your damage dice roll. You can reroll any 1 on an unarmed strike attack roll and must use the new roll. If they don't already, your unarmed strikes are treated as magical for the purposes of overcoming resistances and immunities against nonmagical damage. When you hit a target with an unarmed strike, they gain the Wrath of Osiris debuff.
Wrath of Osiris. The creature's AC is lowered by 5 until they take damage again or after 2 rounds have passed. If the creature takes damage while this debuff is active, they take an extra 2 force damage. A creature cannot be given the Wrath of Osiris debuff if it suffered from the Wrath of Osiris debuff on that hit.
You gain a +2 bonus to attack rolls and damage rolls you make using unarmed strikes.
Notes: Bonus: Unarmed Attacks, Damage: Unarmed Attacks, Monk, Damage, Debuff, Combat
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