Weapon (rapier), legendary (requires attunement by a basic looking sword. Upon transformation, the guard grows magically into a fine full covering of the hand.)

The bonus to attack and damage is increased to +3 and the weapon deals an additional 1d6 Poison Damage

Wielder can spend an action to let the spirit of the sword overtake them momentarily.  They make 4 melee attacks with this sword, then suffer one point of exhaustion.  They cannot use this ability again until they finish a long rest.

Whenever the wielder uses their Cutting Words or combat inspiration to buff AC while wielding this blade, the target has disadvantage on their next save.

Whenever bardic inspiration feature is used, the wielder gains advantage on attacks with this weapon until the end of the next turn.

Proficiency with a Rapier allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.

Notes: Bonus: Magic, Advantage: Dexterity Attacks, Damage: Poison, basic looking sword. Upon transformation, the guard grows magically into a fine full covering of the hand., Damage, Combat, Finesse, Vex

Previous Versions

Name Date Modified Views Adds Version Actions
8/5/2019 4:07:19 PM
5
2
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Coming Soon
8/5/2019 4:09:23 PM
12
2
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Coming Soon

Item Tags: Damage Combat

Knutty04

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