You have a +1 bonus to attack and damage rolls made with this magic weapon. Attacks with this weapon deal 1d10 of cold damage and the target must make a dc13 constitution saving throw or be poisoned for 1 minute. Saved creatures cannot be poisoned by this effect for 24 hours. Poisoned creatures have disadvantage on attack rolls.
Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Bonus: Magic, Damage: Cold, Poisoned, Damage, Combat, Versatile, Sap
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