Weapon (battleaxe), legendary
9 Charges regains 1d6+3 regained at dawn. Pause - as a reaction you can move up to your speed and take an action or bonus action. 3 charges. Resets at Dawn. Rewind - as a bonus action flip the weapon anti clockwise 1 charge. You see where the images of where things were and cant act on those images as if the creature was right there. Time Dialation - expend remaining charges as a bonus action cast haste with no concentration required. GM rolls 1d3 which is length of haste.
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Proficiency with a Battleaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Versatile, Topple

azavenarclight

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